OpenNashPodcasts

Topic

Nvidia

203 facts from 51 episodes, in date order. These are what speakers said on the shows, each linked to the moment it was said. They aren't independently verified.

1990s

Nvidia designed its chips in software emulation without making prototype chips first, unlike its competitors.

“they designed all of their chips in software emulation as opposed to what everybody else did”

Acquired · The Playbook: Lessons from 200+ Company Stories, 0:23:28

1993

Nvidia's first funding round was about $2 million from Sequoia and Sutter Hill at a $6 million post-money valuation.

“I assume a million each, but two million dollar total round at a six million dollar post money valuation.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 0:29:08

1993

Nvidia was named after the Latin word invidia, meaning envy, after the founders had been labelling chip design files NV for 'next version'.

“And they find the Latin word in video, I N V I D I A, which means envy.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 0:30:11

1993

Huang says he did not know how to be a CEO and nobody at Nvidia knew how to build a company when it began.

“I didn't know how to be a CEO, and n no, nobody in the company knew how to build a company.”

Jensen Huang · Jensen Huang Founder and CEO of Nvidia, 0:40:13

1993

Huang says NVIDIA was founded in 1993 as the only consumer 3D graphics company at that time.

“at the time that we started the company in 1993, we were the only consumer 3D graphics company ever created.”

Acquired · NVIDIA CEO Jensen Huang, 0:04:28

1995

Huang says NVIDIA's original 1993 architecture was called Direct NVIDIA, and DirectX arrived in 1995.

“In 1993, we had Direct NVIDIA. Yeah. Huh. And which in 1995 became, you know, well, DirectX came out.”

Acquired · NVIDIA CEO Jensen Huang, 0:52:07

1996

In 1996 Sega backed away from Nvidia's quadrilateral-based graphics approach, which conflicted with Microsoft's triangle-based Direct3D.

“And then in 1996, Sega's like, yeah, we're not so sure about this quadrilaterals thing either.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 0:36:59

1997

After the Riva 128, Nvidia shipped each hardware generation in about six months while the rest of the industry took 18 to 24 months.

“And they now have a process within the company to design and ship each next generation of their hardware in a six-month timeline, while the rest of the industry is on an 18 to 24-month timeline.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 0:56:19

1997

In 1997 NVIDIA had about six months of cash left and tested the Riva 128 entirely in simulation rather than on a physical prototype.

“And you guys have about six months of cash left. And so you decide to do the entire testing in simulation rather than ever receiving a physical prototype.”

Acquired · NVIDIA CEO Jensen Huang, 0:02:53

1997

Huang says that by the time NVIDIA recognized its architecture was wrong, Microsoft had released DirectX, which was incompatible with it, and about 30 competitors had appeared.

“Microsoft had already rolled out DirectX. It was fundamentally incompatible with NVIDIA's architecture. 30 competitors have already shown up”

Acquired · NVIDIA CEO Jensen Huang, 0:05:00

1997

Huang says NVIDIA bought emulation hardware from a company called Ikos that was shutting down because it had no customers.

“There was a company called Icos. And on the day that I called them, they were just shutting the company down because they had no customers.”

Acquired · NVIDIA CEO Jensen Huang, 0:07:55

1997

Morris Chang says his relationship with NVIDIA's Jensen Huang began with a letter Huang sent him around 1997 asking TSMC to take NVIDIA as a foundry customer.

“It started, my relationship with Jensen, started with a letter that he sent to me. I think it was 1997.”

Acquired · TSMC Founder Morris Chang, 0:03:22

1997

Morris Chang recalls NVIDIA in 1997 as facing bankruptcy with perhaps 50 or 60 employees.

“They were facing bankruptcy, I think. And they had maybe 50 or 60 employees.”

Acquired · TSMC Founder Morris Chang, 0:05:28

1997

Morris Chang says that for NVIDIA to be a major TSMC customer it would need to generate at least $50 million in revenue a year.

“and to be a major customer of ours, he would have to produce revenue for us of at least 50 million a year”

Acquired · TSMC Founder Morris Chang, 0:08:09

1999

Nvidia released the GeForce 256 in 1999, marketed as the first GPU and described by the hosts as five times faster than anything else on the market.

“the first GeForce in 1999, and it's the GeForce 256. It's so powerful. It has 5x better graphics performance than like anything else on the market.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 1:04:59

1999

Intel released its own standalone graphics cards around 1999 to compete directly with Nvidia, and the hosts say they were poorly reviewed.

“They come out with their own external cards right around this time, like 1999 to directly compete.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 1:15:39

1999

Nvidia shipped the first GeForce card, the GeForce 256, in fall 1999, followed by the GeForce 2 in spring 2000 and the GeForce 2 Ultra in fall 2000.

“So in the fall of 1999, they ship the first GeForce card, the GeForce 256. In the spring of 2000, GeForce 2. In the fall of 2000, GeForce 2 Ultra.”

Acquired · Nvidia Part II: The Machine Learning Company (2006-2022), 0:07:53

1999

Morris Chang says NVIDIA became one of TSMC's five biggest customers within two or three years of the 1997 meeting.

“Within two or three years, they did become one of the biggest five customers of TSMC.”

Acquired · TSMC Founder Morris Chang, 0:08:48

2001

Nvidia reached about $1.4 billion in revenue in calendar 2001, becoming the fastest semiconductor company to reach a billion in revenue and joining the S&P 500, according to the hosts.

“Which makes them the fastest semiconductor ever to reach a billion in revenue and gets them added to the S&P 500.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 1:20:57

2002

The first reference to using Nvidia GPUs for non-graphics work was a 2002 research paper on simulating cloud movement.

“the first reference to using NVIDIA GPUs for non graphical purposes was in a 2002 research paper on using computers to simulate the movement of clouds.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 1:24:05

2004

Nvidia's gross margin in 2004 was only 29%, compared with about 66% today according to the hosts.

“Back in 2004, that gross margin was only 29% that they were able to command as a premium on their cards.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 1:28:07

2006

AMD acquired ATI, described as Nvidia's only lasting serious graphics competitor, with the deal announced in 2006 and closing in 2007.

“AMD acquires ATI. And ATI was a very legit competitor. It was the only standing legit competitor to NVIDIA through its whole life.”

Acquired · Nvidia Part II: The Machine Learning Company (2006-2022), 0:22:13

2006

Huang says NVIDIA's move toward the data center began almost 17 years before the interview, starting with streaming from GPUs for cloud gaming.

“Our journey to the data center happened, I would say, almost 17 years ago.”

Acquired · NVIDIA CEO Jensen Huang, 0:34:55

2007-2008

Nvidia's stock price fell by more than 80 percent between October 2007 and November 2008 during the global financial crisis.

“and NVIDIA's stock price fell by more than 80% from October 2007 to November 2008.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 1:27:58

2009

Morris Chang offered NVIDIA more than $100 million to settle the 40-nanometer dispute, with the offer valid for 48 hours.

“More than $100 million, yeah. And I also said, our offer is effective 48 hours.”

Acquired · TSMC Founder Morris Chang, 0:33:38

2013

In 2013, Huang overruled executives who thought deep learning was a passing fad and committed Nvidia to going all in on it.

“Deep learning is going to be really big, he said. He said this in 2013. We are going all in on it.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 1:31:39

2014

Google's order of 40,000 NVIDIA GPUs, costing $130 million, was personally approved by Larry Page over finance's objections.

“That's a big enough price tag that the request gets elevated to Larry Page, who personally approves it, even though finance wanted to kill it.”

Acquired · Google Part III: The AI Company, 1:40:42

2018

In 2018 Nvidia changed the terms for its GeForce consumer cards to prohibit their use in data centers.

“in 2018, they actually do change the terms of the user agreements of their consumer cards, of GeForce cards, that you cannot put them in data centers anymore.”

Acquired · Nvidia Part II: The Machine Learning Company (2006-2022), 1:09:42

2019

NVIDIA released the Megatron language model in August 2019, with 8.3 billion parameters trained on 512 GPUs over nine days.

“in August of 2019, NVIDIA released what was at the time the largest transformer-based language model called Megatron. 8.3 billion parameters trained on 512 GPUs for nine days”

Acquired · Nvidia Part III: The Dawn of the AI Era (2022-2023), 1:43:21

2020

Nvidia acquired the Israeli data center networking company Mellanox in 2020 for about $7 billion.

“in 2020, they acquire an Israeli data center compute company called Mellanox that I believe focuses on like a networking compute within the data center. Yep. For about $7 billion.”

Acquired · Nvidia Part II: The Machine Learning Company (2006-2022), 1:11:12

2022

Nvidia's data center revenue was about $3 billion two years before the recording, roughly half of gaming, and then tripled to over $10 billion a year.

“So two years ago, they had about three billion of revenue and it was only about half of their gaming revenue segment.”

Acquired · Nvidia Part II: The Machine Learning Company (2006-2022), 1:08:24

2022

Nvidia announced an Arm-based data center CPU named Grace to pair with its Hopper GPU architecture.

“indeed, this year, NVIDIA announced they are making a data center CPU, an ARM-based data center CPU called Grace to go with the new Hopper architecture for their latest GPU.”

Acquired · Nvidia Part II: The Machine Learning Company (2006-2022), 1:17:27

2022

The hacking group Lapsus stole access to Nvidia's source code and demanded it remove crypto mining limits and open source its drivers.

“they demanded two things. They said, one, get rid of the crypto governors, like, make it so that we can mine”

Acquired · Nvidia Part II: The Machine Learning Company (2006-2022), 1:51:49

2022

From September 2022 NVIDIA split its data center GPUs (Hopper) and consumer gaming GPUs (Lovelace) into separate architectures.

“Starting in September of 2022, they broke out the two business lines into different architectures.”

Acquired · Nvidia Part III: The Dawn of the AI Era (2022-2023), 1:06:00

2022

After US export controls announced in September 2022, NVIDIA could not sell H100 or A100 chips in China and created reduced-speed A800 and H800 versions.

“NVIDIA can no longer sell their top-of-the-line H100s, or A100s, to anybody in China. So, they created a nerfed SKU, essentially, that meets the regulations, the performance regulations, the A800 and H800s.”

Acquired · Nvidia Part III: The Dawn of the AI Era (2022-2023), 1:48:45

2022

Amit Joshi says OpenAI built its early generative AI on existing infrastructure such as Microsoft's Azure platform and NVIDIA chips, which were not designed specifically for generative AI.

“they used the Azure platform, they used the NVIDIA chips, obviously, which were not, let's face it, they were not designed specifically for generative AI.”

Amit Joshi · Are You Considering Chinese AI In Your Strategy?, 0:06:04

2022

After Acquired's NVIDIA episodes, the company reportedly told the hosts that Jensen Huang had listened and asked who their inside sources were.

“Jensen has listened and wants to know who your inside sources are because it's the most correct telling of NVIDIA's story ever.”

Acquired · 10 Years of Acquired (with Michael Lewis), 0:52:59

2023

The host says CoWoS advanced packaging accounts for roughly 10 to 15 percent of TSMC's capacity, which limits how many H100s NVIDIA can get.

“So CoWoS represents right now about 10 to 15% of TSMC's capacities, and many of the facilities are custom built for exactly these types of chips that they're producing.”

Acquired · Nvidia Part III: The Dawn of the AI Era (2022-2023), 1:09:07

2023

NVIDIA's DGX Cloud service starts at $37,000 per month for an A100-based system, hosted in partner clouds such as Azure, Oracle and Google.

“So starting price for DGX Cloud is $37,000 a month, which will get you an A100-based system, not an H100-based system.”

Acquired · Nvidia Part III: The Dawn of the AI Era (2022-2023), 1:24:17

2023

NVIDIA forecast second-quarter revenue of $11 billion in May 2023, citing unprecedented demand for generative AI compute.

“due to unprecedented demand for generative AI compute in data centers, NVIDIA forecasts Q2 revenue of $11 billion, which would be up another 53% quarter over quarter over Q1 and 65% year over year.”

Acquired · Nvidia Part III: The Dawn of the AI Era (2022-2023), 1:28:17

2023

NVIDIA reported quarterly revenue of $13.5 billion for its second quarter of fiscal 2024, up 88 percent from the prior quarter.

“total company revenue of $13.5 billion, up 88% from the previous quarter and over 100% from a year ago.”

Acquired · Nvidia Part III: The Dawn of the AI Era (2022-2023), 1:30:47

2023

NVIDIA's data center segment generated $10.3 billion of its $13.5 billion quarterly revenue in the quarter reported in August 2023.

“revenue of $10.3 billion. So $10.3 out of $13.5 for a segment that basically didn't exist five years ago for the company.”

Acquired · Nvidia Part III: The Dawn of the AI Era (2022-2023), 1:30:47

2023

NVIDIA's gross margin was 70 percent in the quarter discussed, with a forecast of 72 percent for the next, versus about 24 percent in its commodity graphics card era.

“This last quarter, they had a gross margin of 70%. And they forecasted for next quarter to have a gross margin of 72%.”

Acquired · Nvidia Part III: The Dawn of the AI Era (2022-2023), 1:45:37

2023

NVIDIA had about 26,000 employees in 2023, compared with about 220,000 at Microsoft.

“They have 26,000 employees, and that sounds like a big number, but for comparison, Microsoft, whose market cap is only twice as big, has 220,000.”

Acquired · Nvidia Part III: The Dawn of the AI Era (2022-2023), 1:52:56

2023

Jensen Huang, as relayed by the host, framed NVIDIA's opportunity as $1 trillion of installed data center assets growing by $250 billion a year.

“There is $1 trillion worth of hard assets sitting in data centers around the world right now. Growing at $250 billion a year.”

Acquired · Nvidia Part III: The Dawn of the AI Era (2022-2023), 1:31:45

2023

The hosts of Acquired say they spent about 500 hours researching NVIDIA over two years before interviewing Jensen Huang.

“After researching NVIDIA for something like 500 hours over the last two years, we flew down to NVIDIA headquarters to sit down with Jensen himself.”

Acquired · NVIDIA CEO Jensen Huang, 0:00:47

2023

At the time of recording, NVIDIA had a market value of about $1.1 trillion, the sixth largest in the world.

“At the time of recording, NVIDIA is worth $1.1 trillion and is the sixth most valuable company in the entire world.”

Acquired · NVIDIA CEO Jensen Huang, 0:00:47

2023

Huang says NVIDIA has about 3,200 employees on its Israel team from the Mellanox acquisition and calls the deal one of his best strategic decisions.

“We have some 3,200 people there now, and it was one of the best strategic decisions I'd ever made.”

Acquired · NVIDIA CEO Jensen Huang, 0:42:10

2023

Huang describes the Hopper system as weighing 70 pounds with 35,000 parts.

“when you see a hopper, it's 70 pounds, 35,000 parts, 10,000 amps.”

Acquired · NVIDIA CEO Jensen Huang, 0:20:59

2023

Huang estimates 250 to 300 million active CUDA GPUs are in use.

“There are literally a couple of hundred million, right? 250 million, 300 million installed base of active CUDA GPUs being used in the world today.”

Acquired · NVIDIA CEO Jensen Huang, 0:53:23

2023

Huang says NVIDIA partnered with Getty Images and Shutterstock rather than scraping the internet for image-generation training data.

“we partnered with Getty and Shutterstock to create commercially a fair way of applying artificial intelligence”

Acquired · NVIDIA CEO Jensen Huang, 1:00:43

2023

NVIDIA's two founding venture investors, Sutter Hill's Tench Coxe and Sequoia's Mark Stevens, are still on its board.

“The two founding VCs are still on the board. Sutter Hill and Sequoia? Yeah, Tinch Cox and Mark Stevens.”

Acquired · NVIDIA CEO Jensen Huang, 1:18:45

2023

Jensen Huang says US restrictions on chip sales to China limit the performance level of Nvidia's GPUs rather than banning sales outright.

“The limitations are related to the performance levels of our GPUs. This is like restrictions of of, uh, CPUs and and computers”

Jensen Huang · Nvidia’s CEO On What It Takes To Run An A.I.-Led Company Now, 0:11:08

2023

Acquired first asked NVIDIA about interviewing Jensen Huang almost two years before the 2023 interview, before it began its NVIDIA research.

“I think we originally reached out to NVIDIA before we started our NVIDIA part one research almost two years ago”

Acquired · Holiday Special 2023, 0:49:18

2024

Garman says most AI-related value currently goes to NVIDIA, but that this reflects how early the cycle is and there is enough for everybody.

“There's probably enough for everybody. Uh, today, most of it does go to NVIDIA, I think that's that's a lot of it.”

Matt Garman · Cloud Strategy in the AI Era with Matt Garman, CEO of AWS, 0:34:38

2024

Nilay Patel said Amazon's AI push includes more than $8 billion in funding for Anthropic, its own AI chips to compete with Nvidia, and nuclear power investments.

“That includes more than 8 billion in funding for Anthropic, a huge push to build its own AI chips to compete with Nvidia, and even nuclear power investments”

Nilay Patel · Why CEO Matt Garman is willing to bet AWS on AI, 0:02:42

2024

Matt Garman said the newest generation of AI hardware, including AWS's Trainium2 and Nvidia's Blackwell GB200s, should give customers a two to four times boost in compute per dollar.

“we just announced with Trainium two, and eventually, uh, with, uh, Blackwell and and GB200s, I think will give customers a two to four x boost in compute capability per dollar.”

Matt Garman · Why CEO Matt Garman is willing to bet AWS on AI, 0:42:30

2025

The New York Times reported that Nvidia had reached a valuation of about $5 trillion.

“the New York Times, which, uh, which is reporting that Nvidia is now worth $5 1 trillion as it.”

Daniel Whitenack · Are we in an AI bubble?, 0:10:25

2025

The New York Times article described Nvidia as a linchpin in the Trump administration's trade negotiations with Asia.

“The AI chipmaker has become a linchpin in the Trump administration's trade negotiations with Asia.”

Daniel Whitenack · Are we in an AI bubble?, 0:10:56

2026

Bussmann says JP Morgan announced it is building its own AI infrastructure with a chip provider other than Nvidia, which he sees as an exception among banks.

“It's only one bank, JP Morgan announced that they are also building their own infrastructure with, uh, chip provider, then not the typical Nvidia, et cetera.”

Oliver Bussmann · AI Agents in Banking: UBS Former Chief Information Officer, 0:23:06

2026

Daniel Whitenack says Nvidia and others had recently made public appeals about the importance of open-weight and open-source models.

“Nvidia and others making pleas to the community around the importance of open weight models or open source models.”

Daniel Whitenack · Models, Harnesses, and Multi-Agent Systems, 0:06:16

2026

The Washington Post reported that Nvidia gave $25 million toward the White House ballroom, three months after Trump allowed it to sell advanced chips to China.

“Biggest donation, $25 million from Nvidia, made three months after Trump decided to let the AI giant sell advanced chips to China over the objections of security experts.”

Jon Favreau · Donald Trump: Ass Man, 0:20:23

Undated

John Bathgate says Nvidia has close to 70 percent gross margins and operating margins in the low 40s, which he attributes to TSMC absorbing the manufacturing cyclicality.

“nvidia's got close to 70 gross margins and like you know low 40s operating margins”

Acquired · Complexity Investing & Semiconductors (with NZS Capital), 1:19:27

Undated

Early on, Nvidia landed a deal with Sega to supply 3D graphics for its arcade machines and next-generation home console.

“Like they land a big deal with Sega to power their arcade consoles and their next generation home console to be the 3D graphics engine and would ultimately become the Sega Saturn.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 0:33:31

Undated

Nvidia's first chips were designed around scarce memory costing about $200 per chip, while rivals later used more memory costing about $50.

“NVIDIA's chips were designed to be super, super tight on memory, and the memory cost about $200 in component parts to go into their chips.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 0:40:02

Undated

Nvidia laid off 70% of its staff, leaving about 35 people, to extend its runway while it rebuilt around Microsoft's standard.

“They have to lay off 70% of the company, which they do. They go down to about 35 people.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 0:45:40

Undated

Nvidia spent about a million dollars, roughly a third of its cash according to the hosts, on a chip emulator so it could skip physical prototypes.

“They had to spend a million dollars just to get the emulator, you know, hardware and software to do this.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 0:48:56

Undated

Nvidia and TSMC signed a multi-year deal making TSMC Nvidia's primary chip foundry, a relationship that continues today.

“The next year, the two companies sign a huge multi-year deal for TSMC to become the primary foundry for NVIDIA and still are today.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 1:03:42

Undated

Microsoft signed Nvidia to supply the original Xbox's graphics in a deal worth $500 million a year, with a $200 million advance.

“And they do a huge, huge deal, $500 million a year deal for NVIDIA to supply the graphics for the Xbox with a $200 million advance.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 1:09:16

Undated

The GeForce 3 introduced programmable shaders and lighting to Nvidia's GPUs, letting developers write custom graphics effects.

“The GeForce 3, which introduces for the first time programmable shaders and lighting on the GPU.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 1:09:55

Undated

Nvidia created Cg, an extension of the C programming language for programming graphics, lighting and shaders on its GPUs.

“They call it CG. Literally, like they extend the C programming language with graphics libraries and capabilities to directly program graphics and lighting and shaders for the GPU.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 1:11:06

Undated

Nvidia has powered only three game consoles: the original Xbox, the PlayStation 3 and the Nintendo Switch.

“So you'll note there are three game consoles in the history of game consoles that NVIDIA has powered. The original Xbox, the PlayStation 3, which we'll talk about next time, and the Nintendo Switch.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 1:29:24

Undated

Nvidia was an early investor in Keyhole, which Google acquired and which became Google Earth.

“Google acquired it. It became Google Earth, and NVIDIA was one of the early investors.”

Acquired · Nvidia Part I: The GPU Company (1993-2006), 1:47:06

Undated

Hamilton Helmer says that NVIDIA, the first computer graphics chip company in Silicon Valley, found within months that about 90 other funded companies were doing the same thing.

“they wake up 6, 12 months later and there's 90 other companies that have all been funded doing the same thing.”

Acquired · Platforms and Power (with Hamilton Helmer and Chenyi Shi), 1:19:38

Undated

Unlike most graphics and peripheral companies of the time, Nvidia wrote its own drivers instead of leaving them to downstream partners.

“But all the other graphics cards companies at the time and most peripheral companies, they let the further downstream partners write the drivers for what they were doing.”

Acquired · Nvidia Part II: The Machine Learning Company (2006-2022), 0:09:24

Undated

In a Stratechery interview, Jensen Huang said Nvidia offered over 150 SDKs serving industries from gaming to robotics.

“We have over 150 SDKs that serve industries from gaming and design to life and earth sciences, quantum computing, AI, cybersecurity, 5G, and robotics.”

Acquired · Nvidia Part II: The Machine Learning Company (2006-2022), 0:27:40

Undated

Nvidia developed DLSS, Deep Learning Super Sampling, which renders games at lower resolution and uses deep learning to upscale for higher frame rates.

“Where they basically have faced this problem of, well, we either could render stuff at low resolution with less frames.”

Acquired · Nvidia Part II: The Machine Learning Company (2006-2022), 1:29:40

Undated

One of NVIDIA's company-risking bets, per the host, was a roughly seven-year investment in AI and CUDA and its own developer ecosystem before the market existed.

“And then a third one around the like seven year investment before the market was there in AI and CUDA and building their own developer ecosystem.”

Acquired · Holiday Special 2022, 0:22:30

Undated

A host says NVIDIA designed an early graphics card entirely in emulation, shipped it without testing it, and it worked.

“they designed the whole thing in emulation never tested it and shipped it to customers and it worked.”

Acquired · Holiday Special 2022, 0:22:30

Undated

Jensen Huang says he delivered the first Nvidia DGX deep learning system outside Nvidia to OpenAI.

“I delivered the very 1st one outside of our own company to OpenAI.”

Jensen Huang · Jensen Huang Founder and CEO of Nvidia, 0:02:47

Undated

Huang says AlexNet, designed for computer vision, was the first widely seen deep learning network and required Nvidia GPUs to produce.

“the 1st deep learning network that we, uh, that the industry, a lot of people saw, was AlexNet, and AlexNet was, uh, designed for computer vision.”

Jensen Huang · Jensen Huang Founder and CEO of Nvidia, 0:01:30

Undated

Nvidia acquired Mellanox to change how computers are connected and work together for AI workloads.

“we bought a company called Mellanox so that we can change the way computers are connected and the way can computers can work together.”

Jensen Huang · Jensen Huang Founder and CEO of Nvidia, 0:05:07

Undated

Huang says AI-based weather simulation at Nvidia runs thousands of times faster than numerical methods, citing 10,000 times elsewhere in the discussion.

“we're already simulating weather now. Ten zero, 50,000 times faster than you using numerics”

Jensen Huang · Jensen Huang Founder and CEO of Nvidia, 0:18:34

Undated

Huang says Nvidia expects to improve its engineers' productivity by a factor of ten using AI.

“we're gonna improve the productivity of our engineers by a factor of ten.”

Jensen Huang · Jensen Huang Founder and CEO of Nvidia, 0:19:38

Undated

Huang estimates the R&D budget for one of Nvidia's large chip generations at about $5 billion, more than building a rocket.

“The R D budget for it is probably something like $5 billion”

Jensen Huang · Jensen Huang Founder and CEO of Nvidia, 0:20:04

Undated

Huang says AI has learned the language of proteins, allowing synthesis of proteins with desired functions for uses such as drugs and breaking down plastics.

“Just as we've learned the language of humans, we've now learned the language of proteins”

Jensen Huang · Jensen Huang Founder and CEO of Nvidia, 0:22:12

Undated

Huang says Nvidia faced existential crises maybe five, six or seven times in its first 15 years.

“The 1st 15 years, the adversity were incredible. Um, maybe five, six, seven times, it was existential.”

Jensen Huang · Jensen Huang Founder and CEO of Nvidia, 0:43:10

Undated

Huang says NVIDIA's first two chips, NV1 and NV2, used forward texture mapping with curved surfaces rather than triangles, an approach that proved wrong.

“MV1 and MV2 were based on forward texture mapping, no triangles but curves, and it tessellated the curves.”

Acquired · NVIDIA CEO Jensen Huang, 0:03:56

Undated

Huang says GeForce Now was NVIDIA's first data center product, followed by remote graphics for enterprise data centers, then CUDA-based supercomputing products.

“GeForce Now was NVIDIA's first data center product. And our second data center product was remote graphics”

Acquired · NVIDIA CEO Jensen Huang, 0:36:26

Undated

Huang says every NVIDIA accelerator is architecturally compatible with the others, which he says no other accelerator maker has done.

“We are the only accelerator on the planet where every single accelerator is architecturally compatible with the others.”

Acquired · NVIDIA CEO Jensen Huang, 0:53:23

Undated

CUDA stands for Compute Unified Device Architecture, and Huang says it grew out of an earlier NVIDIA architecture called UDA.

“CUDA is Compute Unified Device Architecture.”

Acquired · NVIDIA CEO Jensen Huang, 0:50:59

Undated

Huang credits John Carmack's Quake and Tim Sweeney's Unreal as the first two killer applications for consumer 3D graphics.

“Carmack and Sweeney both between Unreal and Quake created the first two killer applications for consumer 3D.”

Acquired · NVIDIA CEO Jensen Huang, 0:58:25

Undated

One of the hosts says NVIDIA's stock went through two or three drops of more than 80% in the public markets.

“you went through two, two if not three, 80% plus drawdowns in the public markets.”

Acquired · NVIDIA CEO Jensen Huang, 1:22:50

Undated

Huang says NVIDIA's market value fell to about two to three billion dollars for a period because of its investment in CUDA.

“we traded down at about a couple of two, three billion dollars in market value for a while because of the decision we made in going into CUDA”

Acquired · NVIDIA CEO Jensen Huang, 1:23:37

Undated

Garman says NVIDIA runs its own AI training clusters on AWS because AWS has the most stable infrastructure.

“NVIDIA actually runs their AI training clusters in AWS because we actually have the the most stable infrastructure of anyone else.”

Matt Garman · Cloud Strategy in the AI Era with Matt Garman, CEO of AWS, 0:28:17

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Rana El Kaliouby cites NVIDIA CEO Jensen Huang's view that a person who harnesses AI, not AI itself, will take your job.

“It's not going to be an AI that takes your job, it's going to be a person who knows how to leverage and harness AI that will.”

Rana el Kaliouby · Debunking AI myths, with Jeremy Kahn, 0:22:32

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After its early product failures, Nvidia cut its staff from over one hundred employees to forty.

“He goes down from over one hundred employees to down to forty.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 0:27:16

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Nvidia bought a $1 million Ecos emulator to test chip designs faster, which cut its cash runway from nine months to six.

“an Ecos machine cost $1 million and would cut NVIDIA's runway from nine months down to six months.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 0:28:04

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Jensen Huang has about sixty direct reports and refuses to hold one-on-one meetings with them.

“he has sixty direct reports, and he refuses to do one on one.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 0:35:32

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Under Nvidia's three-teams, two-seasons structure, the company could release a new chip every six months while competitors took about eighteen.

“Because this allows the company to release a new chip every six months, their competitors are releasing a chip every eighteen months.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 0:54:49

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Huang reads over a hundred "top five things" emails from employees each day to see what is happening inside Nvidia.

“So every day, he reads, you know, over a hundred top five emails to get a snapshot at what's happening inside of the company.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 0:56:38

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Huang reviews a list of top contributor candidates and approves special one-off stock grants that vest over four years.

“Okay, Jensen will review the list of top contributor candidates and give out special one-off grants of stock that vest over a four-year period.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 1:09:23

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Nvidia's "ship the whole cow" strategy repackaged chips that failed top-tier quality tests into cheaper, slower products instead of discarding them.

“This strategy was dubbed ship the whole cow, a reference to how butchers find ways to use almost every part of the carcass, not just the prime cuts.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 1:18:29

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A researcher named Harris, whom Nvidia hired, coined the term GPGPU, meaning general-purpose computing on GPUs.

“Harris is the guy that coins the phrase GPGPU, which means general purpose computing on GPUs”

David Senra · #376 Jensen Huang: Founder of Nvidia, 1:25:11

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Nvidia created CUDA, short for compute unified device architecture, a programming model that made GPUs easier to use for general computing.

“this new programming model for chips that they call the compute unified device architecture. It's called CUDA.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 1:25:42

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Making its GPUs CUDA-compatible took four years and cut Nvidia's gross margin from forty-five percent to thirty-five percent.

“The move was extremely expensive. It took four years and the company invested so much in converting its GPUs for CUDA compatibility that its gross margin fell from forty five to thirty five.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 1:27:29

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Nvidia chief scientist David Kirk gave over a hundred talks in a year to promote teaching parallel computing and CUDA.

“David Kirk gave over a hundred talks over the course of a year on this.”

David Senra · #376 Jensen Huang: Founder of Nvidia, 1:29:49

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Chris Benson credited Nvidia's GPUs with supporting the continuing evolution of neural network technology.

“NVIDIA's come about able to make GPUs that could support the continuing evolution of the technology.”

Chris Benson · Are we in an AI bubble?, 0:37:27

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Andrew Ng said China's recent ban on certain Nvidia chip imports signals movement toward independence from TSMC in Taiwan.

“it's been interesting to see China recently banned certain imports of Nvidia chips, which is a strong signal that China is moving toward independence from TSMC in Taiwan”

Andrew Ng · Andrew Ng on winning the AI race, with DJ Patil, 0:17:41

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Anima Anandkumar was previously principal scientist at Amazon Web Services and senior director of AI research at NVIDIA.

“Previously, she was principal scientist at Amazon Web Services and senior director of AI research at NVIDIA.”

Rana el Kaliouby · AI’s journey from the lab to the marketplace, 0:03:02

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Anima Anandkumar said her group built the first high-resolution AI-based weather model in collaboration with Nvidia, Caltech and Berkeley Lab.

“We built the first high-resolution AI-based weather model, but that was in deep collaboration with my team at Nvidia, Caltech, uh, Berkeley Lab.”

Guest · AI’s journey from the lab to the marketplace, 0:06:16

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Anima Anandkumar said the AI weather model is tens of thousands of times faster than physics-based forecasting and can run on a desktop GPU.

“it's tens of thousands of times faster. So what would take a supercomputer can be put in now a desktop GPU.”

Ravi · AI’s journey from the lab to the marketplace, 0:20:10

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Anima Anandkumar said Nvidia open sourced its AI weather model under a permissive Apache license.

“But we immediately open sourced it, right? So it's faster, it's accurate, you know, and because of that open sourcing in a permissive way with Apache license.”

Ravi · AI’s journey from the lab to the marketplace, 0:20:10

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Jensen Huang says he persuaded several memory-maker CEOs about three years earlier to invest in HBM, then used mainly in supercomputers, as mainstream data-center memory.

“About three years ago, I was able to convince several of the CEOs that even though at the time HBM memory was used quite scarcely, you know, and and barely by supercomputers.”

Jensen Huang · #494 – Jensen Huang: NVIDIA – The $4 Trillion Company & the AI Revolution, 0:47:18

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Samaya AI recently announced new investment from Nvidia's venture arm NVentures and from Databricks Ventures.

“you also announced recently a new investment from N Ventures, that's Nvidia's, uh, venture arm, as well as Data Bricks Ventures.”

Rana el Kaliouby · How AI is reshaping Wall Street, 0:14:56

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Peter Koerte says Siemens and NVIDIA aim to cut a car air-drag fluid dynamics simulation from eight hours to minutes.

“instead of waiting eight hours for a complex computational fluid dynamic simulation, let's say of the air drag on a car, instead of eight hours, we can reduce that to minutes.”

Peter Koerte · Industrial AI for the Physical World: Siemens’s Peter Koerte, 0:16:17

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Deere's autonomous tractor runs embedded NVIDIA Orin GPUs, which Hindman says must be hardened for shock, vibration and temperature.

“we run embedded GPUs, NVIDIA, uh, uh, orin, uh, platform GPUs on that on that product.”

Jahmy Hindman · John Deere's AI vision for future farms, 0:18:10

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Daniel Whitenack said Nvidia and Intel rose that day as buyers rushed to purchase hardware.

“What did gain was, uh, uh, the, you know, Nvidia, Intel chip chip providers rising as people again, you know, panic, buy some of these, uh, these hardware solutions.”

Daniel Whitenack · Surviving the New Economics of a Post-Agentic World, 0:26:32

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Some teams run disaggregated inference, using Nvidia chips for the prefill step and Cerebras chips for the decode step.

“some interesting, you know, people doing these, like, hybrid, you know, disaggregated inference, where they run, you know, NVIDIA for the prefill and and Cerebras for the decode”

Erik Bernhardsson · Why AI Compute Comes in Rectangles — Erik Bernhardsson, Modal CEO, 0:27:50

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